On 12.03.2010, at 10:08, MacArthur, Ian (SELEX GALILEO, UK) wrote:

> 
> 
>>>>  http://www.fltk.org/articles.php?L980
> 
> 
> About Fl_Gl_Device... Would the idea be to direct *all* fltk rendering
> via the GL layer then, and use GL for all drawing?

No, it will only forward the rendering that is inside an Fl_GL_Window, allowing 
OpenGL graphics to be intermixed with regular FLTK widgets. All widgets 
function normally as children of Fl_GL_Window, except they are rendered using 
OpenGL calls. Your other windows (including the parent window) can still be 
native (X11, etc.)

> And does that foreshadow the reappearance of the old "shiny" demo, which
> I always quite liked?

That would indeed be nice. Yes, we could allow new boxtypes that use OpenGL 
code.

>> See the last paragraph: maybe an RTF/HTML edit/display widget ?
> 
> Hmm, tricky.
> I started to write one, once. It never worked the way I wanted...

Tough job!

- Matthias

PS: I updated http://www.fltk.org/articles.php?U980
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