On 12.03.2010, at 10:08, MacArthur, Ian (SELEX GALILEO, UK) wrote: > > >>>> http://www.fltk.org/articles.php?L980 > > > About Fl_Gl_Device... Would the idea be to direct *all* fltk rendering > via the GL layer then, and use GL for all drawing?
No, it will only forward the rendering that is inside an Fl_GL_Window, allowing OpenGL graphics to be intermixed with regular FLTK widgets. All widgets function normally as children of Fl_GL_Window, except they are rendered using OpenGL calls. Your other windows (including the parent window) can still be native (X11, etc.) > And does that foreshadow the reappearance of the old "shiny" demo, which > I always quite liked? That would indeed be nice. Yes, we could allow new boxtypes that use OpenGL code. >> See the last paragraph: maybe an RTF/HTML edit/display widget ? > > Hmm, tricky. > I started to write one, once. It never worked the way I wanted... Tough job! - Matthias PS: I updated http://www.fltk.org/articles.php?U980 _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
