On Wed, Apr 14, 2010 at 12:30:34AM +0400, Nikita Egorov wrote: > > > Yes, I see your point. I also checked out DirectFB and was quite surprised > > what a beast it has become. Transparen rotatabe windows? How can that be > > any smaller or faster than X11? > > Actually the things are not so bad. The chief purpose of DirectFB is > support of hardware possibilities. Of course, the software fallbacks > will do such conversion with quite slow speed. > But when I tried to blit a picture with transparency and rotation > using dfb hardware driver (e.g. on embedded system via OpenGL ES) I > had only small delay against the simple blitting. > It's not my intention to start discussing TinyX vs. dfb, I'm just interested and know not that much of dfb. * Does dfb make use of hardware acceleration in userspace, or kernel framebuffer drivers? * is 'OpenGL ES' some kind of third party software in your system?
Thanks, Kurt _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
