On 17 Aug 2011, at 16:39, MacArthur, Ian (SELEX GALILEO, UK) wrote:

> 
> OK - I think there is something wrong with fltk-1.3, and by extension
> fltk3, in terms of handling windows placed at an (x,y) of (0,0).
> 
> This also affects windows that would have been created slightly
> off-screen, which then get clipped to the screen boundary edges.
> 
> This, I think, is what is messing up fluid under win32, for both
> fltk-1.3 and fltk3, though the bug is not in fluid, but in the fltk
> core.
> 

Yup - tested on OSX, linux and WIndows. Windows is wrong in 1.3 and fltk3, but 
OSX and Linux are OK (i.e. the same as fltk-1.1 was) so there is certainly a 
regression here.

Though I do not know what is causing it.




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