FLTK3 has a feature in Fluod that generates all required IDE and make files for all platforms. It will evetually generate and manage FLTK project files for the users. It also generazes cmake files.
This is great when you are on OS X for example and need to add a source file to FLTK. No need to know Visual Studio or wait for someone to fix the Visual Studio files. It's also great if you need to fix a single compile option in all test projects, as described in a previos mail. Greg Ercolano <[email protected]> schrieb: >On 04/05/12 16:26, Fabien Costantini wrote: >> Today, I would vote for removing the visual studio 2xxx ide projects >and stick with cmake. > > I'd like to use cmake, but it's distressing that it isn't native > to any of the OS's we support. ('Command not found' on OSX/Lion, > Linux/Centos5, and Windows) > > If cmake were something we could include in the FLTK package, > I'd be for it. Is it a pretty tight tool? > > I know that I can get FLTK to build on Windows with gmake > by just including a gmake.exe and some Makefiles specific to MS. > >_______________________________________________ >fltk-dev mailing list >[email protected] >http://lists.easysw.com/mailman/listinfo/fltk-dev
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