> In article <[EMAIL PROTECTED]>,
>  stanley <[EMAIL PROTECTED]> wrote:
>
> > Hi,
> >
> > I have a problem in drawing opengl in Gentoo linux.
> >
> > My requirement is I want to draw a simple 2D using normal fltk window,
> >
> > I did this in windows(OS) in two different methods but the problem is with
> > linux.
> > 1.Get the window handle, Get device context and rendering context,
> > set pixel format and start drawing.
> > 2.Using glstart() and glFinish().
>
> I can't help with fltk2, but I don't like glstart/finish in general.
>
> But I assume you have a good answer to the following:
>
> - Do the gl demos work?
 > - Why don't use the fltk drawing api?
> - Why don't use a GL window?
> - Why don't use a GL window inside a normal window?
>

Thanks for your reply,

I made glstart/glfinish to work in gentoo linux.

Actually I want to draw 2d in gentoo linux for a small embedded
board, AMD Geode. This hardware is not suporting glX commands and 3d 
drawings.Since glWindow uses GLUT and glx commands i could not use it.

I am new to fltk and linux.

1.gl demos did not work. Only demos that uses fltk drawing API's
are running.(e.g) Curves in the fltk demo.

2.can we render a texture using fltk drawing api's and draw over the texture 
and can we import the drawing commands from a dll. bcoz I need these two to 
work.I am just trying that.

3.gl window uses glx command.

4.The error i get when i use glwindow or any glx command is.

  XopenIM() fail.

  XLib: Extension "GLX" missing on display ":0.0" Insufficient GL   support

5.Even when i run the demos with fltk drawing API's i get XopenIM() fail, but 
the application runs.

I think Xlib and GLX are missing.

I could see the "load glx" and "load dri" lines are commented. I tried 
uncommenting it, but no luck.

please help

thanks

stanley







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