> On Sat, Apr 26, 2008 at 10:27 AM, stanley <[EMAIL PROTECTED]> wrote:
> >
> >  2.can we render a texture using fltk drawing api's and draw over the 
> > texture and can we import the drawing commands from a dll. bcoz I need 
> > these two to work.I am just trying that.
>
> I'm not sure exactly what you mean, but can't you use only non-opengl
> commands of fltk? this would solve you problem of glx missing.
>
> to get bitmaps on-screen:
> http://www.fltk.org/doc-2.0/html/classSharedImage.html
>
> to draw over them:
> http://www.fltk.org/doc-2.0/html/example4.html
>
> Shai
>
Thanks shai,

Sorry if my previous query is not meaningful.

Actually I need to use gl commands, in X windows.

and for that I have to solve the glx problem.

any help on solving the glx problem.

stanley

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