On Sat, Apr 26, 2008 at 2:44 PM, stanley <[EMAIL PROTECTED]> wrote: > > > On Sat, Apr 26, 2008 at 10:27 AM, stanley <[EMAIL PROTECTED]> wrote: > > > > > > 2.can we render a texture using fltk drawing api's and draw over the > > > texture and can we import the drawing commands from a dll. bcoz I need > > > these two to work.I am just trying that. > > > > I'm not sure exactly what you mean, but can't you use only non-opengl > > commands of fltk? this would solve you problem of glx missing. > > > > to get bitmaps on-screen: > > http://www.fltk.org/doc-2.0/html/classSharedImage.html > > > > to draw over them: > > http://www.fltk.org/doc-2.0/html/example4.html > > > > Shai > > > Thanks shai, > > Sorry if my previous query is not meaningful. > > Actually I need to use gl commands, in X windows. > > and for that I have to solve the glx problem. > > any help on solving the glx problem. > What is do you get as the output of the following commands?
xdpyinfo glxinfo glxgears Shai? _______________________________________________ fltk-opengl mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-opengl
