On Sat, Apr 26, 2008 at 2:44 PM, stanley <[EMAIL PROTECTED]> wrote:
>
> > On Sat, Apr 26, 2008 at 10:27 AM, stanley <[EMAIL PROTECTED]> wrote:
> > >
> > >  2.can we render a texture using fltk drawing api's and draw over the 
> > > texture and can we import the drawing commands from a dll. bcoz I need 
> > > these two to work.I am just trying that.
> >
> > I'm not sure exactly what you mean, but can't you use only non-opengl
> > commands of fltk? this would solve you problem of glx missing.
> >
> > to get bitmaps on-screen:
> > http://www.fltk.org/doc-2.0/html/classSharedImage.html
> >
> > to draw over them:
> > http://www.fltk.org/doc-2.0/html/example4.html
> >
> > Shai
> >
> Thanks shai,
>
> Sorry if my previous query is not meaningful.
>
> Actually I need to use gl commands, in X windows.
>
> and for that I have to solve the glx problem.
>
> any help on solving the glx problem.
>
What is do you get as the output of the following commands?

xdpyinfo
glxinfo
glxgears

Shai?

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