I use textures with fltk by using the FTGL library and it works fine. Have a look at the octplot code: text.cpp line ~190: http://octplot.svn.sourceforge.net/viewvc/octplot/trunk/octplot/src/text.cpp?revision=468&view=markup
and the FTGL routines in: http://octplot.svn.sourceforge.net/viewvc/octplot/trunk/octplot/src/FTGL/FTTextureGlyph.cpp?revision=203&view=markup Shai On Wed, Jun 4, 2008 at 12:31 PM, Cameron King <[EMAIL PROTECTED]> wrote: > Hello, > > Is there an example of textures being used in FLTK OpenGL windows? > > My quads appear white without textures. I believe this is a common problem > around here. My code has been ported from SDL and works, but not in FLTK. > > Anyone who got this to work willing to show how they inited OpenGL to see > textured polys? > > Thanks, > > Cameron > _______________________________________________ > fltk-opengl mailing list > [email protected] > http://lists.easysw.com/mailman/listinfo/fltk-opengl > _______________________________________________ fltk-opengl mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-opengl
