> > The Quartz port works all the way. The only drawback is the window
> > code that still uses old-style windows and requires converting a
> > Quickdraw drawable into a Quartz drawable. Other than that, Quartz
> > works very well for me.

OK, I got a quick shot at trying the Quartz port and it does indeed work as 
advertised - although I have a sense that it may be a little slower to finish 
the first window than the QD variant? I guess that's an artefact of the 
Quartz/QD mapping or something...?

Anyway, I've bodged around with that a bit and got it rendering Unicode text 
now, kinda, more or less... the editor demo can display my UTF-8 test doc for 
example.
But... there are a few "features" that need to be resolved still. Basically, 
it's as buggy as... (indeed, the *nix and win32 ports need some work too FWIW.)

So, a few questions - do we know where the unicode support code in fltk-2 came 
from? Is it OK to just use it? (I'm thinking of utf.c mainly here, and posisbly 
the X-windows stuff) as there might be some scope for merging that with the 
fltk-1.1-utf code to tidy up a few things that are bothering me.
--
Ian



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