> How can I build FLTK to use X11 and not Carbon on Mac ? I tried using the > --with-x option to configure but it didn't work. >
I don't know that anyone does this much anymore - it used to work, but the entire point of a cross-platform lib like fltk is to build natively on every target, and X is *not* the native target on OSX. I certainly haven't built on OSX with X support in... well, a long time, years... Why do you need to do this? Why is a native fltk app not what your need? _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

