> How can I build FLTK to use X11 and not Carbon on Mac ? I tried using the 
> --with-x option to configure but it didn't work.
>

I don't know that anyone does this much anymore - it used to work, but the 
entire point of a cross-platform lib like fltk is to build natively on every 
target, and X is *not* the native target on OSX. I certainly haven't built on 
OSX with X support in... well, a long time, years...

Why do you need to do this? Why is a native fltk app not what your need?


_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to