Greg Ercolano wrote:
> Alvin wrote:
>> The only reason I
>> went with add_timeout() was that it does not require it to be explicitly
>> removed once it is done.
> 
>       BTW, in the code I posted recently, I added a call to remove_timeout()
>       in the timer's callback.
> 
>       I've always done this because my reading of the docs don't explicitly
>       say remove_timeout() doesn't need to be called, and due to the
>       existence of 'repeat_timeout()', it seemed to imply FLTK keeps
>       track of the first timeout for repeat_timeout() to use, which meant
>       to me that one should call remove_timeout() if repeat isn't going
>       to be used.

No, the timeouts are one-shot timeouts. You do not need to remove them.
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