> Using version 2.x of fltk. So if I were to to it the way you > suggest then I would make a box within the fltk window and > set its target as the main opengl program. And then I > include the compiled aplication as an external library in > xcode? Thanks for the reply by the way. I don't understand what you are asking... Have you looked at the GL demo's in the test folder of the fltk tarball? They show how to use fltk with GL. SELEX Sensors and Airborne Systems Limited Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS14 3EL A company registered in England & Wales. Company no. 02426132 ******************************************************************** This email and any attachments are confidential to the intended recipient and may also be privileged. If you are not the intended recipient please delete it from your system and notify the sender. You should not copy it or use it for any purpose nor disclose or distribute its contents to any other person. ******************************************************************** _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk
Re: [fltk.general] xCode 3.0 and fltk
MacArthur, Ian (SELEX GALILEO, UK) Thu, 19 Jun 2008 03:02:10 -0700
- [fltk.general] xCode 3.0 and fltk Tadhg O'Sullivan
- Re: [fltk.general] xCode 3.0 and f... MacArthur, Ian (SELEX GALILEO, UK)
- Re: [fltk.general] xCode 3.0 and f... Tadhg O'Sullivan
- Re: [fltk.general] xCode 3.0 a... MacArthur, Ian (SELEX GALILEO, UK)
- Re: [fltk.general] xCode 3.0 a... matthiasm

