I've just searched Articles&FAQs and for some keywords in fltk.general but haven't found what I was looking for, so I'll ask here.
I remember that a couple of years ago, one of the regular posters (such as dzimmer or cableguy perhaps?) described a system of using fluid to provide the bare-bones for a class, but doing the actual implementation in normal .h and .cxx files using a standard editor and then marrying the two together. Rather than reinvent the wheel, could someone help refresh my memory? Cheers Duncan I've been away from doing real program development with fltk for a few years and want to get back into it. Unfortunately my old fltk sandboxes have bitten the dust during several system reinstallations and I can't refer to the various experiments I tried with developing with fluid. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

