Duncan Gibson schrieb:

> What I wanted to do in fluid was to derive a new class from Fl_Window
> (or other standard widgets) which would have child widgets

Are you sure, you want to derive? It's only necessary for overwriting 
virtual methods, for example handle(), draw(), or (regarding to child 
widgets) the Fl_Group methods. What do you want to do in detail?

> However, now that I've tried it, I've remembered that
> the creation and manipulation of subclasses of fltk widgets in fluid
> is not as intuitive as it could be.

I don't understand why FLUID should be helpful for this job at all - 
despite the fact, that you can use FLUID as normal cpp editor. I'm using 
some subclasses of widgets, but they all had been defined outside of 
FLUID and I use FLUID to place them, like any other native widget.

Ed
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