Bradford Powers wrote:
> Thanks. That did the trick.
> 
> Just for your info to add the define through the project settings do:
> 
> Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions
> 
> and add WIN32.

        Perhaps adding instructions to the README.MSWindows.txt
        describing how to create a standalone 'hello world' project
        from scratch, that includes how to determine the necessary
        compiler flags, macros defs and linker flags.

        After building the lib, this is the first thing users will
        want to do, and is probably the hardest, and one of the more
        common things asked on the board.

        Or, perhaps better is to have the README refer to a single
        example in the examples directory that includes a VS hello world
        project that links with fltk/images/gl. I think the only instructions
        needed would be to tell people how to change /where/ the FLTK library
        is located.
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