Bradford Powers wrote:
> Thanks. That did the trick.
>
> Just for your info to add the define through the project settings do:
>
> Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions
>
> and add WIN32.
Perhaps adding instructions to the README.MSWindows.txt
describing how to create a standalone 'hello world' project
from scratch, that includes how to determine the necessary
compiler flags, macros defs and linker flags.
After building the lib, this is the first thing users will
want to do, and is probably the hardest, and one of the more
common things asked on the board.
Or, perhaps better is to have the README refer to a single
example in the examples directory that includes a VS hello world
project that links with fltk/images/gl. I think the only instructions
needed would be to tell people how to change /where/ the FLTK library
is located.
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