On 18 May 2011, at 21:34, CIB wrote:

> Well, yeah, does it work? I get a bug where half the screen will just turn 
> into a random mess, and I've stepped through the process with a debugger, 
> can't find anything wrong there.

You'll need to show us some code, I think.

Can you post a compact, complete and compileable example that exhibits the 
flawed behaviour, so we can take a look?


> Meh, it seems to me that it might be smarter just to do the drawing in SDL. 
> It'll likely not be slower, and it'll not give me such a bad time.

Yup, SDL's good, and quick for a lot of stuff.
I don't use it much myself now, but, you know, horses for courses and all that.
I tend to use GL and Cairo along with fltk mostly, so not much need for SDL, 
but there are still places where it probably would be a better fit.
Depends what you are really trying to do, I think.


> My only problem with that is that I still haven't figured out how to properly 
> use fl_draw_image(), I even checked out an example that compared 
> fl_draw_image to using image classes, and the former wouldn't show up. (I'm 
> using 1.3.0)

Again, show us some code - I assume you've played with the examples in the 
tests and examples folders, and they have not shed light on the areas you are 
having issues with?






_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to