Yup. Converting the image to .xpm and converting my Fl_PNG_Image load to an 
Fl_XPM_Image one won't work for some reason(it'll just not draw anything), but 
with Fl_GIF_Image, it actually works at a speed comparable to solid images.

As a matter of fact, despite the format being widespread in the unprofessional 
scene, it seems like it would suffice for my needs. I'd prefer using PNG for 
disk storage, but I guess that can wait.
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