I guess there will be no problems as SL is calling my supplied object/function in a separate thread (as somebody has just told me).
On Wed, May 25, 2011 at 10:45 AM, asif saeed <[email protected]> wrote: > Hi, > > In my current application, I have a .cpp file with #includes of MFC headers > and headers of a static lib built upon MFC. The static lib (SL) register > function takes a void* (this pointer) of an object and an address of a > static function - this registers a callback with SL. From inside that static > function, you're supposed to static_cast void* to your own object and call a > method of your own object. Now this callback can trigger at any time. The > frequency of callback is not that high and it is a single-threaded app. I am > basically converting an MFC application to FLTK. I wonder if, after I show > an FLTK GUI window, such as that of a hello world type, the callback > function of my object in my FLTK app will still get called. I think this can > be done as I am linking to a static MFC library (SL). There are no MFC vs > FLTK problems, I have isolated both of them. I need your feedback. > > Thanks & regards,Asif > > _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

