I guess there will be no problems as SL is calling my supplied
object/function in a separate thread (as somebody has just told me).

On Wed, May 25, 2011 at 10:45 AM, asif saeed <[email protected]> wrote:

> Hi,
>
> In my current application, I have a .cpp file with #includes of MFC headers
> and headers of a static lib built upon MFC. The static lib (SL) register
> function takes a void* (this pointer) of an object and an address of a
> static function - this registers a callback with SL. From inside that static
> function, you're supposed to static_cast void* to your own object and call a
> method of your own object. Now this callback can trigger at any time. The
> frequency of callback is not that high and it is a single-threaded app. I am
> basically converting an MFC application to FLTK. I wonder if, after I show
> an FLTK GUI window, such as that of a hello world type, the callback
> function of my object in my FLTK app will still get called. I think this can
> be done as I am linking to a static MFC library (SL). There are no MFC vs
> FLTK problems, I have isolated both of them. I need your feedback.
>
> Thanks & regards,Asif
>
>
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