Hello Everyone,

I am using a GlWindow to display some images off disk in sequential order.  I'm 
having some trouble getting the GlWindow to refresh in a timely fashion.

I am using the add_timeout function to register my opengl setup code and then 
I'm using the repeat_timeout function to update the screen at a fixed interval 
the intention being every 1/60th of a second. In the update function I'm only 
displaying a QUAD with a texture on it and then swapping that texture out at 
every fixed tick.

Is there some way to force the window to update faster?
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