On 07/20/12 03:34, Jayaram wrote:
> This code is part of a much larger code. I'll put together a smaller piece of
> compilable code and send it to you.
>
> But to add on -
> I used FLTK 1.1.7 with the same Nano-X and Nxlib and found that there is no
> delay.
> Now replacing the FLTK 1.1.7 with 1.3.0, am seeing the delay.
> I have made no changes in my application code.
> So is there some change in FLTK 1.3.0 which i probably am not handling in my
> application.
Sometimes an app can do something where it takes advantage of
undefined behavior (picking a random example we've seen in the past,
an app that makes drawing calls outside of a draw() method).
So it's easy in those cases for something that used to work
to seem to break, when it shouldn't have worked all along.
But, would have to see code to weigh in, as it might be
an issue in FLTK. Can't tell till we rule out the app's technique.
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