On 04.08.2012, at 03:39, Greg Ercolano <[email protected]> wrote:

> So what the hell, I thought I'd ask.
> 
> FLTK on the ipad -- is that even possible? Anyone tried?
> 
> I know Apple has some kind of rule outlawing graphics libraries
> like FLTK for ipad/iphones, but perhaps someone has at least
> tried and failed..?

Yes, technically that is not a big issue. iOS is quite similar in some respect 
to the OS X interface. We ported the Newton emulator Einstein from OS X to iOS 
in a relatively short time.

I considered this for FLTK, but Apple would not allow you to publish anything 
with FLTK. They insist that you use their UI libraries. It's not always 
enforced (games often come with their own UI), but I have never seen a UI 
library offered.

The Newton emulator btw was also kicked out of the Apple store before it ever 
saw the light of day. It's now available via Cydia for hacked devices - very 
disappointing.

Actually, so disappointing for me, I sold my iPone and iPad and moved to 
Android/Samsung.

 - Matthias
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