On 11/04/12 04:38, Ian MacArthur wrote:
> All,
> 
> Open GL is (very much!) not one of my strong skills... So;
> 
> What generation of Open GL do we support in fltk at present? I'm guessing 
> "pretty old" but... 
> 
> More to the point, I'm looking at some embedded hardware with Open GL ES 2.x 
> support,
> but no GLX (or even Open GL per se) so I was wondering, before jumping right 
> in,
> whether anyone with more GL background might have any views, tips, pointers, 
> etc...?

        Seems like you might be on the bleeding edge;
        I guess tell us what you find out when you try to work with OpenGL ES + 
FLTK.
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