> Though note that desktop environments, as we currently know > them, look increasingly like an evolutionary dead-end. > > Most of the widget metaphors we use make very little > sense in a touch-based setting, so ultimately we need > to think about how to "embrace" a more touch-centric > usage. > This is made more awkward by the closed nature of the > dominant touch GUI's (translation: Apple will usually = > > not let you ship apps written using other toolkits...) > > > Yes, the toolkits GTK and Qt already are aiming touch GUI's. But who needs that? Ok, for a smartphone or tablet pc, it's a good choice...but on a home desktop pc the classic desktop is the best. Video/Grafic editing, developing, "working",...all these things needs a mouse and a keyboard :) Gnome3, Unity and the overbloat KDE...there are not many people who wants such Desktop Environments. XFCE and LXDE (and Gnome2)...this is perfectly for a home pc. However based on old unsupported GTK2.
In my opinion the classic desktop environment will be the leader, and touch GUI's will be for playing around on couch's :) And due to the fact that FLTK is almost the only classic and speedy toolkit it has the chance now to get a especially position in gui toolkits. I don't have much experience with FLTK and what it is able to...but for me it's the same like GTK2 with a unattractive theme :) And of course, more speedy and portable. Sorry, if my english is not so good ;) _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

