Hey fluidsynths,

for our Denemo Windows sound-output we use fluidsynth. 
I compiled fluid with dsound.h from WINE (and with portaudio).

Dsound is not working. I have to test if it does work with the official directX 
SDK dsound.h but I don't want to agree to their license you need for 
downloading, so maybe you have more experience here?

Nils


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