Hello Nils,
Quoting Nils <[email protected]>:
Hey fluidsynths,
for our Denemo Windows sound-output we use fluidsynth.
I compiled fluid with dsound.h from WINE (and with portaudio).
Dsound is not working. I have to test if it does work with the
official directX SDK dsound.h but I don't want to agree to their
license you need for downloading, so maybe you have more experience
here?
Nils
Could you point me to a copy of the dsound.h you are using or attach
it? I tried using a wine dsound.h before, but it had some
dependencies and I didn't really get past the build stage. I have the
SDK installed and can test with it and then try your dsound.h.
Josh
_______________________________________________
fluid-dev mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/fluid-dev