Hi Dave,

I tried to compile fluxus today with last version from git repo.
It doesn't compile anymore, i got this when i run scons:
Checking for C library m... yes
...
....
.....
Checking for C library GL... no
ERROR: 'GL' must be installed!

I get the same error runing scons with either MULTITEXTURE=0 or GLSL=0 or even both toghether.
Is there something broken ?


Le 12 avr. 09 à 21:44, Dave Griffiths a écrit :

Hi Gabor,

On Sun, 2009-04-12 at 21:28 +0200, gabor papp wrote:
I've removed the need for the MULTITEXTURE flag by using glew to detect
the card is capable, but I'm unsure if the crashes are due to older
cards which don't support it, or the way I'm doing texturing in fluxus.
did you forget to push?

I'm not committing it just yet, as it might make things worse atm.

In your case, is it definitely the multitexturing which is the problem?
i.e. does GLSL=0 on it's own result in crashes too?

Could people who have experienced this crash please run:

glxinfo | grep multitexture
i have this extension supported, although i would not be surprised if it
was another osx driver bug.

this also seconds this:

glewinfo | grep multitexture
GL_ARB_multitexture:                                           OK

this list shows that all cards support multitexturing in osx:
http://developer.apple.com/graphicsimaging/opengl/capabilities/

glewinfo shows also the supported functions, maybe this helps, because
it seems that some multitexturing functions are not supported.

I think the offending functions in fluxus might be:
glActiveTexture
glClientActiveTexture

Are they in your glewinfo?

cheers,

dave







___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son 
interface révolutionnaire.
http://fr.mail.yahoo.com

Reply via email to