Hi David, On Wed, 2009-04-29 at 22:58 +0100, David Marrs wrote: > Sorry, I haven't received a chunk of this thread for some reason, so I > hadn't seen these instructions. > > Tried what you said and produced the following bt:
I've lost track a little myself on all this, I thought this was fixed, but I think I got confused instead. Could you try what gabor suggested?: "could you try disabling multitexturing from code and recompile? put m_MultitexturingEnabled=false; in the last line of the TexturePainter::TexturePainter() function in the file libfluxus/src/TexturePainter.cpp." cheers, dave
