hi,we are working on an ar music game in fluxus: http://www.flickr.com/photos/kitchenbp/4263897388/.
the problem is that loading bigger obj files are really slow. do you have any ideas what part of the object loading code could be optimized to make this faster?
i tried profiling fluxus using the -pg gcc option, but fluxus crashed immediately. does anyone have any experience profiling fluxus?
best, gabor
