> > now it has been fixed in git. it breaks old code. vmix, vlerp, lerp and > mlerp are changed. vlerp-tangent was not working, and it was not used by > anything, so i removed it. also added the help texts suggested by kassen. > > Just to confirm I understand it all correctly;
Is (vlerp v1 v2 f) essentially the same thing as (vmix v1 v2 f)? Do I also notice correctly that now the order of the input vectors for vmix is reversed from what they were with 0 being "crossfader to the left" and 1 being "crossfader to the right"? That bit confused me in the past but I assumed it was some sort of GL or Scheme tradition so I didn't complain about it. This will indeed break stuff but if I understand it all correctly this version is much better and the broken stuff will be easy to fix. Thanks! Kas.
