Le 23 nov. 07 à 09:22, Stéphane Conversy a écrit :


I try to express it differently:

For me, fonc/idst is a general project about language, run-time, dynamic everything etc, including peg, which is a new way to implement languages. It seems to me that your tutorial only adresses the problem of implementing a language using peg, not about a general use of fonc/idst. My concern is: is the order you mention (function > object > C) when using PEG, still holds when doing more general thing (like "reimplementing squeak", whatever it means) ?

for example, there is a lot of canvas examples in the function directory, none in the object directory.
Why is that ? can't I program OO graphical stuff  with LOLA ?


if you still don't understand the question, nevermind, it's maybe because I still don't fully understand the goal of fonc/idst (or COLA ? or LOLA ?), which is a shame, as I usually get things quicker, I'm getting older :-(

s.



Best,

Michael

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Dr.-Ing. Michael Haupt [EMAIL PROTECTED] potsdam.de
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Stéphane Conversy
Enseignant Chercheur en IHM - ENAC
http://lii-enac.fr/~conversy
enac: +33 5 62 17 40 19
dgac r&d: +33 5 62 25 96 48



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Stéphane Conversy
Enseignant Chercheur en IHM - ENAC
http://lii-enac.fr/~conversy
enac: +33 5 62 17 40 19
dgac r&d: +33 5 62 25 96 48



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