Le 23 nov. 07 à 09:22, Stéphane Conversy a écrit :
I try to express it differently:
For me, fonc/idst is a general project about language, run-time,
dynamic everything etc, including peg, which is a new way to
implement languages. It seems to me that your tutorial only
adresses the problem
of implementing a language using peg, not about a general use of
fonc/idst.
My concern is: is the order you mention (function > object > C)
when using PEG, still holds when doing more general thing (like
"reimplementing squeak", whatever it means) ?
for example, there is a lot of canvas examples in the function
directory, none in the object directory.
Why is that ? can't I program OO graphical stuff with LOLA ?
if you still don't understand the question, nevermind, it's maybe
because I still don't fully understand the goal of fonc/idst (or
COLA ? or LOLA ?), which is a shame, as I usually get things
quicker, I'm getting older :-(
s.
Best,
Michael
--
Dr.-Ing. Michael Haupt [EMAIL PROTECTED]
potsdam.de
Software Architecture Group Phone: ++49 (0) 331-5509-542
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Stéphane Conversy
Enseignant Chercheur en IHM - ENAC
http://lii-enac.fr/~conversy
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Stéphane Conversy
Enseignant Chercheur en IHM - ENAC
http://lii-enac.fr/~conversy
enac: +33 5 62 17 40 19
dgac r&d: +33 5 62 25 96 48
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