Arved Sandstrom wrote: > Yeah, I rechecked the prose carefully and I didn't spot anything either. Okay, if no one objects, I'll leave the region area background implementation in. > Slight segue: I was up at the cottage this weekend opening up, and lots of > evenings this week are hosed also, but tomorrow evening is open, so I'll > quickly apply your patch, build, run it, and commit it if that all works > out, which I don't doubt. Cheers! For the occasion, I've released v0.03 of the patch, please have a look at this one instead. 8) The changes are: - backgrounds are now supported on all region areas, including fo:region-body. - PSRenderer now positions backgrounds properly. - I've either tested or at least code-audited all of the Renderer impls, and they should all work as well as they did previously. Still to do (but can be done after the patch has landed): - fix PDFRenderer.drawImageCropped() so it works properly. - implement drawImageFoo() methods in the other renderers. - refactor renderImageArea() in the other renderers - sort out the addRectFoo() negative height mess (is this worth doing?) Patch, binaries: <http://web.vee.net/fop/background-image_0.03.patch> <http://web.vee.net/fop/fop-background-image-0.03-bin.tar.gz> <http://web.vee.net/fop/fop-background-image-0.03-bin.zip> /mike -- Michael Gratton <[EMAIL PROTECTED]> Recall Design <http://www.recalldesign.com/> s: 53 Gilbert Street Adelaide SA 5000 Australia t: +61 8 8217 0500 f: +61 8 8217 0555
smime.p7s
Description: S/MIME Cryptographic Signature