At present FOP does not respect an image color setting of 'b+w' when
rendering svg to afp (see Bug 48237)

According to the AFP spec (
it does not seem possible to specify a grayscale color space, and so my
question is how should colour be controlled?

Since AFPGraphics2D is responsible for setting the color on the MODCA
GraphicsObject prior to calling drawing  methods,  would a sensible fix to
the problem be to convert the awt.Color before calling this setter?

Any thoughts would be most welcome,


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