Marco van de Voort wrote:
However again, as far as I understand partial classes (Class
Helpers in Delphi.NET), for this you need a registration system again because 
you need
to compile all units that might use class X so that they auto import all
units with classhelpers for unit X. (or you have to scan all directories
on each compiler start, and must make 100% sure that you don't use units
that don't have these class helpers added.
Not really. In practice, you can compile a partial class without all of its parts and use it just fine. In the real world, this is extremely useful in sharing an engine between GUI systems (or a web application and a Console application) without pulling in specifics for the role implemented (GUI kits etc). It allows for a modular design (extensions at compile time.) It allows the programmer to create a flatter less complex hierarchy - e.g MVC in a single class, but with clear separation of responsibility.

In C#, Vs2005 always buts all of the GUI generation code in to a partial class called XXX.Designer.cs. This is an extreme improvement over the Pascal way.

An extention to this would be partial units (just invented this) which would allow the removal of the include files that dog FPC's RTL and support libs. All specific files could be organised in such a way that the include path found only the correct unit parts.

Yes, this is all a pipe dream, but dreaming is fun sometimes ;-)

M

_______________________________________________
fpc-pascal maillist  -  fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-pascal

Reply via email to