There might be a problem with the term "Proustian" being too vague and broad 
here.

A lot of films work with questions of memory, and also the related concept of 
nostalgia.  Often this is a narrative element, and sometimes dramatized by the 
presence of media of some kind: thus Rear Window (camera, framing, what was 
seen, what was off screen  but inferred, etc.).  There's also a couple of good 
examples in Antonioni's Blow Up and De Palma's Blow Out (can we know/trust what 
was "recorded"?).

But we also have matters of implanted memories (hypnosis, and false memories 
such as the robots in Blade Runner or various characters in cyberpunk, The 13th 
Floor, etc.). Or matters of doubt (Gaslight genre--is my husband trying to kill 
me?, etc.) and amnesia stories. Or imaginative memories (Forrest Gump; Zelig).  
And aren't films that use historical footage, be they  fiction or documentary, 
also playing with time and memory?

To think about this further, it might be useful to try to distinguish how 
different narrative tropes deal with memory/time/image and how different 
visual/audio tropes present different possibilities.

On the theory end, I'm surprised no one has mentioned Bergson and Deleuze, both 
very fashionable for thinking about time and media right now (but they might be 
forgotten by the time you read this).

Chuck Kleinhans




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