More and more people are asking for h264 nowadays - the Good Enough attitude 
which is fine for most of my work.

From Premiere / Adobe Media Encoder I use the Vimeo hd 720p30 setting which is 
what I mostly shoot in.  Looked amazing on the big Vancouver Int'l Film Centre 
screen last week.

There's 1080i and p also I think.

Unfortunately, the projection booth is as varied as the edit suite these days, 
so you might want to make a ProRes or other lossless master and use that to 
produce versions as the need arises.

Pumping out overnight-encodings of various kinds is what computers are for, 
after all...

:-)

http://www.flickharrison.com

> On Dec 8, 2013, at 1:51 PM, "Aaron F. Ross" <[email protected]> 
> wrote:
> 
> Unfortunately, the Apple ProRes encoder is not available for Windows. There 
> is a workaround involving ffmpeg, but it's a pain. You have to render your 
> clip to a lossless format such as QT Animation, then convert using ffmpeg. 
> This is a command line app, but there is a front end gui available.
> 
> https://www.youtube.com/watch?v=Gap6rkbJYIk
> 
> Barring ProRes, the next best thing is AVID DNxHD, which is supported under 
> Windows. But it's doubtful that you'll see many festivals accepting that. 
> SIGGRAPH requires it, but they're really technocratic.
> 
> Depending on your image content, you might be OK with h.264 at high bandwidth 
> settings. I.e., ~24 megabits/sec for 1080p footage, ~5 megabits/sec for 480p. 
> If you're seeing artifacts, the old standby, motion JPEG, may be an 
> acceptable fallback position.
> 
> Aaron
> 
> 
> 
> 
> 
> At 12/8/2013, you wrote:
>> Hey folk,
>> 
>>  Just curious about what the (presumably few) Premiere users among you do 
>> when you're exporting a file for projection, what you've had good 
>> experiences with etc. What say you?
>> 
>> 
>> --
>> --ekrem serdar
>> Austin, TX
>> (Sent from a toy)
>> _______________________________________________ FrameWorks mailing list 
>> [email protected] 
>> https://mailman-mail5.webfaction.com/listinfo/frameworks
> 
> -------------------------------------------
> 
> Aaron F. Ross
> Digital Arts Guild
> 
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