> We spend a lot of time with the learning curve of the software, and not as 
> much time as I'd like with the conceptual aspect of creative work.

BINGO!!

Frankly, I don't understand why anyone would abandon FCP7. When Bolex stopped 
making the H16, schools using film didn't rush out and buy Arri SRs. A 40 year 
old Bolex still does what it always did: is still an excellent tool for 
shooting 16mm MOS. By the same token, a 5 year old FCP7 system still does what 
it always did: edit digital video in a powerful yet easy to learn interface at 
a reasonable cost. It can handle any SD or HD codec used in the current cameras 
a school would have or buy now, and no new camera technology that promises to 
leave FCP7 behind is on the horizen. And so what if one does show up? Truth be 
told, good ol' SD DV is a perfectly excellent tool for teaching filmmaking. If 
that was all you had available, you could still teach students every important 
creative aspect of motion picture work, and the output looks very nice. HD is 
just gravy pedagogically, and the HD codecs FCP7 can handle aren't going away, 
AVCHD in particular. 

(Heck, if I was still teaching, I'd be holding onto HDV, because tape offers a 
benefit to beginning students: The stock is so cheap, you have them use it like 
film. Record a tape, capture the footage to a hard drive, then put the tape 
away in a box. That way, when someone's hard drive crashes, as it invariably 
will at least once a semester, they just fire up a batch re-capture from FCP, 
and voila, the project is restored and they don't have to start over. With 
solid state media, you're not going to be able the kids to do that -- put their 
full SD cards (or, God forbid, P2 cards) away in a box. They're going to re-use 
them. Then, when their drive crashes, they're screwed, and you're screwed too 
because you have to put in extra time and effort to help them get back on their 
feet and make extra accommodations for the fact they've fallen behind schedule. 
Of course, that wouldn't be an issue if every student had TWO hard drives, and 
kept rigorous backups of all their captured media, but that's not going to 
happen either.)

But I digress from the key issue.

When I was teaching, I INSISTED on minimizing the time students spent learning 
the technology, in order to maximize the class time devoted to the conceptual 
skills of filmmaking. FCP was perfect for this. I would spend two class 
sessions in Intro showing the students how to edit in FCP, and then turn them 
loose to figure the rest out for themselves. Which they all did, and these were 
liberal arts students who were generally utter noobs to any kind of production. 
Try that with Avid, (make me laugh...).

For my own work, I'll give up FCP7 when they pry it out of my cold dead hand -- 
or when some Mac developer sees what kind of significant market hole is left by 
the Hobson's choice between Avid, Premiere, and FCPX, and creates a sort of 
FCP7 clone in pure 64-bit code and offers it at a reasonable price -- which, 
alas, I don't see happening in the current state of consolidation in the 
software biz.

If I was still teaching, I would be even more adamant about my program holding 
onto FCP7 (well, the whole Final Cut Studio actually) and all the other tech 
stuff that goes with it: last generation Mac Pro towers, Mountain Lion, AVCHD, 
etc. USB 3 is nice, but you can get a USB 3 card for a PCIe Mac Pro for $15, so 
no problem there.

They say "if it ain't broke, don't fix it." I say "If it ain't broke don't 
replace it with something that is some combination of less useful, harder to 
learn, buggier, more expensive, and/or loathed by huge segments of the creative 
and professional communities..."

One thing I wrote to Irene off-list that none of the posts here so far seem to 
get goes back to her schools current dilemma of having different sets of 
instructors using different software in their classes in a kind of 
free-for-all. This is pedagogically unconscionable for most 4-year college 
programs. We're not supposed to be training students in the range of 
professional software packages they'll need to master in order to get jobs as 
online edit technicians. We're supposed to be teaching the art of motion 
picture making. Forcing students to keep learning new editing programs each 
time they take a different class is like a Creative Writing program forcing 
students to learn a new word processing program every time they take a new 
class (well, it's worse, since word processing programs aren't that hard to 
learn). In order to have students and faculty concentrate precious time in 
class and out of class on the things that really matter, using a common set of 
tools is essential. And that effectively makes FCPX a non-starter. No group of 
experienced faculty will ever agree to standardize around it. And if they did, 
the next time a position opened if the job description included "must use FCPX" 
that would seriously bugger the applicant pool. On the other hand, (and this is 
only mild hyperbole) nobody doesn't like FCP7. Some might PREFER Avid, or 
Premiere or even (barf) FCPX, but virtually everybody knows FCP7 and can use it 
effectively. (The exception being die-hard Windows geeks who detest anything 
that only runs on a Mac, and frankly I don't have the time of day for those 
folks, as I rate them as having only slightly more sense than Young Earth 
creationists.)

Anyway, if somebody actually has a GOOD reason for abandoning FCP7, please 
enlighten me (and no, Chris, don't waste your time with 'FCPX is easier for 
noobies to learn,' because even if you could convince me of that -- which you 
can't -- it just doesn't matter for the reasons I've already outlined...)


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