Hi.
 
Temat: Re: Tragic State of FreeBSD Audio/Sound
Data: 2026-07-28 11:12
Nadawca: "Tomoaki AOKI" <[email protected]>
Adresat: "Adrian Chadd" <[email protected]>; 
DW: "Nuno Teixeira" <[email protected]>; "Sulev-Madis Silber" 
<[email protected]>; 
[email protected]; 

> 
> > On Mon, 27 Jul 2026 20:24:09 -0700
> Adrian Chadd  wrote:
> 
>> On Mon, 27 Jul 2026 at 15:09, Nuno Teixeira 
wrote:
>> >
>> >
>> >> If you're experiencing "buzz" like I think you are then it's the
same
>> >> frame being queued
>> >> over and over again to the DAC. Typically I've only seen that
happen here when I
>> >> have the kernel panic (we're not stopping audio DMA at this
point, and
>> >> I don't know
>> >> why it's looping over.)
>> >>
>> >> 
>> >>
>> >> Even in the year of our lord "LLMs are available" there's only so
much
>> >> one can do
>> >> in long email threads; at some point bugs need reproducing, PRs
need filing and
>> >> developer / user time needs to happen. Let's be methodical about
it to help out
>> >> the sound folks in figuring it out.
>> >>
>> >>
>> >>
>> >> -adrian
>> >>
>> >
>> > Hello,
>> >
>> > I usually linten to youtube when doing poudriere builds. Music
helps the process and poudriere build better.
>> >
>> > I use an usb dac with:
>> >
>> > hw.snd.latency=10
>> > hw.usb.uaudio.buffer_ms=8
>> >
>> > IMHO it helps a little.
>> 
>> neat. again, if you can reproduce this then please file a bug,
include
>> information about your hardware
>> and what you're doing on it to elicit the terrible behviour.
>> 
>> 
>> 
>> 
>> -adrian
> 
> In my case, the issue rarely (about once per several months, including
> "stop playing" cases) happens, thus, hard to reproduce.
> 
> Possibly (too wild guess, though) race conditions between
>  *I/O pressures by heavy poudriere builds
>  *timing to send payload to USB audio
>  *timing to send/receive I/O from/to USB peripherals
>  *reading audiofile (in my case, mostly FLAC)
>  *processing audio data to send to USB audio
> 
> In some cases, buzz sounds. In some other cases, sound stops,
> but audacious thinks it's sanely playing (slider moves,
> spectrum moves). I think the "sound stops" case would be
> PCM payload to USB audio is clamped to zero, instead of
> random value for buzz cases.
> 
> Creating reproducer may be... too hard for me.
> 
> Regards.
> 
> -- 
> Tomoaki AOKI    



My ideas to 'stress' system to make it happen - fire up all of these at once:

# glmark2
# unixbench
# sysbench cpu --threads=$( nproc ) run
# blogbench
# stress-ng
# make buildworld

Should help ...

Regards,
vermaden


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