<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22208 >
On 11/7/06, Jason Short <[EMAIL PROTECTED]> wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=22208 > > > > [book - Sat Oct 14 14:50:35 2006]: > > > > Traderoutes can be drawn on the map, if the user wants. > > > > Changes: > > - 3 new color definitions added for traderoute number display > > (i.e. red, yellow, green). > > - drawing of traderoutes can be toggled in the view menu (shortcut > > ctrl-t; 't' shortcut for workers still works as expected). > > - if traderoute drawing is enabled and two cities have a traderoute > > between them, a dotted green line is drawn from one city center to > > the other in LAYER_GRID1. > > - if traderoute drawing is enabled a number is shown in the simple > > city description (beside the turns-to-grow) of how many traderoutes > > that city has (e.g. [1/4]). If zero, this text is colored red, if > > all, then green, else yellow. > > http://bugs.freeciv.org/Ticket/Attachment/147855/96567/trade.jpg > > Hmm. Clever idea but is it actually useful? In the screenshot it just > seems confusing... > > -jason > I like the idea -- I'm all for anything that improves the immersiveness of the game! :) --Daniel _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
