<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22208 >

On 11/7/06, Jason Short <[EMAIL PROTECTED]> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=22208 >
>
> > [book - Sat Oct 14 14:50:35 2006]:
> >
> > Traderoutes can be drawn on the map, if the user wants.
> >
> > Changes:
> > - 3 new color definitions added for traderoute number display
> >   (i.e. red, yellow, green).
> > - drawing of traderoutes can be toggled in the view menu (shortcut
> >   ctrl-t; 't' shortcut for workers still works as expected).
> > - if traderoute drawing is enabled and two cities have a traderoute
> >   between them, a dotted green line is drawn from one city center to
> >   the other in LAYER_GRID1.
> > - if traderoute drawing is enabled a number is shown in the simple
> >   city description (beside the turns-to-grow) of how many traderoutes
> >   that city has (e.g. [1/4]). If zero, this text is colored red, if
> >   all, then green, else yellow.
>
> http://bugs.freeciv.org/Ticket/Attachment/147855/96567/trade.jpg
>
> Hmm.  Clever idea but is it actually useful?  In the screenshot it just
> seems confusing...
>
> -jason
>

I like the idea -- I'm all for anything that improves the
immersiveness of the game! :)

--Daniel



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