<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 >

Guest wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 >
>> [evyscr - Mon Oct 16 07:26:27 2006]:
>> On Thu, 12 Oct 2006 Joel Karel wrote:
>>> The AI has taken over my savegame in freeciv 2.1.0-beta2 (GTK+ client);
>>> dutch version. I was playing the Chineese, and somehow this nation is
>>> now on the AI mode as is the case with all nations. Saveame has been
>>> attached.
>> Feature, not a bug. All players are count as AI after loading savegame.
>> Use 'take' command on your nation player.
>> to All: those reports became quite often. Do we need to place a message
>> like "Savegame is loaded. Now use 'take' command ..."?
> I do the /take bob command and it says "/take: Bob already controls
> Bob." But really, the AI still is in control. 
> the one way I've found around the problem is to start the game as one of
> the other players and then take my player back.

That's because it is a bug...definitely not a feature.  If you can find
some way to reproduce this (i.e., to reproduce the behavior that
*creates* the savegame) we can fix it.


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