<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890 >
Daniel Markstedt wrote: > In what way was it buggy? > > Buggy: - was often left traveling when you accessed a dialog - the movement is jumpy and often moves more than you want - many times you could accidentally activate the feature when working in the dialogs Side note: Now when I tested this in the fullscreen mode this scrolling feature worked much better. I didn't experience the jumping behaviour at all and the feature didn't activate doubly as it sometimes did in the windowed mode. > With "full size" do you mean fullscreen? To enter fullscreen mode, > first select the "Fullscreen Mode" checkbox _then_ click on your > preferred resolution. > > Whoa. It works now. :) I feel stupid now. :D Anyway. Not one of us got it working, even though in retrospect it makes sense to work your way top-down on the dialog.. Maybe you should add the option to first choose resolution and then the full screen mode for us dumb asses... > To access the chatline, press right shift+enter. (Yes it's not very > intuitive. I'd much prefer it to be simply 'tab' as is standard in a > lot of other games.) > Ok. Great! Now in the next test game it will be considerably easier to communicate.. :) > (...) > >> 7) Middle clicking at production queue (to produce >> the relevant Civilopedia page) didn't work for any >> of us. >> >> > > What do mean by production 'queue'? The worklist dialog? > > Yes. But when I came back home and tested it here, it works. Strange. >> 8) Middle clicking at research queue (to produce >> the relevant Civilopedia page) didn't work for any >> of us. >> > Middle-clicking in the research dialogs didn't work for me either now. > However, right-clicking produced the desired result. Strange. > > When I tested this at home the middle clicking didn't work, but right clicking worked. >> 12) The server command 'score' didn't work. It simply >> didn't do anything. We also tried 'scores' to verify >> it wasn't a typo. >> >> > > This command has been removed in 2.1. Instead, the player dialog > should show scores. The SDL client hasn't implemented this yet. > > Ok. Regards, Lauri Uotinen _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev