<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37977 >

On 3/15/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> >
> > On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> > >
> > >  Whether city is drawn with walls or not is decided by calling
> > > city_got_citywalls(). That just checks if city has *any*
> > > "Defend_Bonus" effect active.
> >
> >  Attached patch adds "Visible_Wall" effect. City Walls has it in one
> > city range and Great Wall in player range.
>
>  S2_1 version. #37980 merged to this patch.

 Trunk version committed. While doing some more testing with S2_1
version I found that walls for some enemy cities are not immediately
drawn when loading saved game and Great Wall is providing
"Visible_Walls" effect to that enemy.


 - ML



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