<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37977 >
On 3/15/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > > > On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > > > > > Whether city is drawn with walls or not is decided by calling > > > city_got_citywalls(). That just checks if city has *any* > > > "Defend_Bonus" effect active. > > > > Attached patch adds "Visible_Wall" effect. City Walls has it in one > > city range and Great Wall in player range. > > S2_1 version. #37980 merged to this patch. Trunk version committed. While doing some more testing with S2_1 version I found that walls for some enemy cities are not immediately drawn when loading saved game and Great Wall is providing "Visible_Walls" effect to that enemy. - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev