<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39394 >
On Fri, 15 Jun 2007, William Allen Simpson wrote: > Ulrik Sverdrup wrote: >> Proposed change: make borders in S2_1 a little less rigid, by allowing >> tiles to change hands when new sources are drastically closer than the >> old owning source. >> > I agree. I have my own collection of odd border events pictures. > > My guess is that the current system of recording the border (as in the > samegame) with one source per tile is too rigid. It probably needs a > list per tile of influences, with each tile then "deciding" the owner > dynamically. New/changed sources would each record their influence in > surrounding tiles. The current system may not be perfect, but it has the virtue of simplicity. It is easily understood by the player, or at least, so I believe. Any replacement rule for borders has to not just generate nicer borders, but be simple to understand as well. I have yet to find any such replacement rule. If you have any, feel free to post it. Just saying "no so rigid" or "more influences" does not help, unfortunately. - Per _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev