<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
On 05/09/07, Pepeto _ wrote:
> > crashes when
> > the timeout forces a new turn while the player is planing
> > a goto move.
> > Ingo
> I seems exactly linked with PR#15854.
Yes, I used turn changes via timeout to reproduce #15854 with only
one machine (one mouse pointer -> cannot move units in one client and
have goto hover in another)
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