<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
server/gamehand.c
handle_single_want_hack_req()
Sent send_ruleset_choices() when HACK is not successful.
Redundant send_conn_info() when HACK is not successful.
client/connectdlg_common.c
handle_single_want_hack_reply()
File should be deleted by server, client doesn't always have permission.
Implies every client request should have different file?
Really need different paradigm for 2.2, perhaps the AUTH system?
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