<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40227 >
Marko Lindqvist wrote: > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=40227 > > > A couple of invalid string conversion problems from server logs. > Server is 2.1.4 (+ unrelated local changes). Client also has reported > version 2.1.4. > > "<Player name> rules the Poles." - I think the player name part is broken > here > "Lost connection: <name> from <hostname> (player <player name>)." - Same > player > > > Server side configuration: > > --disable-nls > #define HAVE_ICONV 1 > /* #undef HAVE_LIBCHARSET */ > #define HAVE_LANGINFO_CODESET 1 This is not a bug in freeciv. If you use a non-universal character set on your command line then freeciv will simply be unable to display some characters. We can try to fudge it using transliteration but iconv/glibc support for that is pretty varied. The real solution is to use utf-8 for your command line charset. -jason _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
