<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40280 >

2008/6/15 Madeline Book:
> This gave me another idea along the same lines: PREREQS_KNOWN.

 I were worried this would turn out too long, but in the end I'm quite
happy with it. In addition to this change, I moved word "GOAL" before
modifier "PREREQS_KNOWN" or "UNKNOWN" in reqtree parts.

> It could also apply to player_invention_reachable() making it
> bool player_invention_prereqs_known(player, tech).

 There 'reachable' = 'ever reachable'.

 - ML

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