<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40280 >
2008/6/15 Madeline Book: > > This gave me another idea along the same lines: PREREQS_KNOWN. I were worried this would turn out too long, but in the end I'm quite happy with it. In addition to this change, I moved word "GOAL" before modifier "PREREQS_KNOWN" or "UNKNOWN" in reqtree parts. > It could also apply to player_invention_reachable() making it > bool player_invention_prereqs_known(player, tech). There 'reachable' = 'ever reachable'. - ML
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