<URL: http://bugs.freeciv.org/Ticket/Display.html?id=20855 >

2007/10/18 Pepeto _ <pepet...@hotmail.fr>:
>
> My previous patches are wrong. It seems that global_init_tech, init_tech
> and techlevel never worked well with team games, since the team research
> is polled.

 I have only read the patch, not tested.

 - Why are you removing check if game is new from around
game.info.max_players reset? Either it should not be removed, or
comment should be updated
 - I'm not sure about making init_techs to count toward (free)
techlevel. Techlevel is documented to be random techs, so it probably
should apply on top of init_techs. At least leave it to another
ticket, so this one can go forward now


 - ML



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