Follow-up Comment #3, patch #1189 (project freeciv):
Patch that fixes problems I raised earlier. The earlier patch can be ignored.
I'm not sure whether the line:
(city_owner(acity) != city_owner(pcity)
should be kept or not as the next line:
&& (!pplayers_allied (city_owner(pcity), city_owner(acity)))
checks the same thing, as well as checks for allies. I kept the first line
just in case someone decides in the future that pplayers_allied should return
false if the players are the same, rather than true (like it currently does).
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File name: airlift_allied_city2.patch Size:0 KB
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