Follow-up Comment #2, bug #14017 (project freeciv):

check if unit can exist at the new tile in
transfer_unit(); if not delete the unit

(file #6304)
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Additional Item Attachment:

File name: 0001-check-if-unit-can-exist-on-new-tile-in-transfer_unit.patch
Size:1 KB


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Reply to this item at:

  <http://gna.org/bugs/?14017>

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