Follow-up Comment #7, patch #1297 (project freeciv):

> a better syntax could be:
> ignore add player <player>
> => saved in plr->ignored_player
> ignore add [address|hostname|username] <pattern>
> => saved in a new list plr->ignored_pattern(type, pattern)

But you are still player dependent, and it should a connection dependent

> I did look into the warclient code but the ignore command seems
> to depend on some other code ...

Only to the connection pattern code.


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